Mud

Here are two variations of the mud material I made for the Swamp scene. Everything is made procedurally except for the leaves with needles. These I modeled in Maya, baked and imported their height and AO into Substance Designer.

I followed a tutorial by Daniel Thiger: https://www.artstation.com/artwork/5wJdA as well as a tutorial on how to make a leaf: https://www.youtube.com/watch?v=0RwdPIG8SQk&t=1860s

Here is a blend between two versions of mud.

Here is a blend between two versions of mud.

Mud #1

Mud #1

Roughness

Roughness

Normal map

Normal map

Albedo

Albedo

Mud #1, screenshot from the engine

Mud #1, screenshot from the engine

Mud #2

Mud #2

Roughness

Roughness

Normal

Normal

Albedo

Albedo

Mud #2, screenshot from the engine

Mud #2, screenshot from the engine